3D Artist

For those who are talented and artistic, the 3D world may be the next step. A job in this industry is very well paid and working with a team of professionals you can improve your skills much faster.

But we all have different goals when it comes to 3D art. Some people want to mod games, others want to create concepts (car design, architectural design, etc), some want to work in the movie industry creating special effects, compositing 3D with live footage, etc. And others are fascinated and curious to learn more about 3D art, but not yet interested enough to dive in.

Meeting your goals imply will power and the means and tools to achieve them. Most people fail early because they lack will power. Talent and inclination towards art alone are not sufficient to succeed in this area. Perseverance is key.

To succeed you need a bit of talent, a little patience and lots and lots of perseverance. If you have these qualities, the tools and means are many and diversified. By tools I mean a 3D software complete with animation, modeling tools, texturing, rendering and all you will need as an artist.

It is understandable that those who are just starting out spend a lot of time finding and choosing "the perfect" software with which to begin. There is no such thing as the perfect software, only the perfect software for your needs. It is important which software you choose because you are going to invest money in the software's license (and possibly professional training) and also time to learn how to use it. Professional training with qualified instructors is usually expensive for most.

You do not want to buy a software that is too complex and hard to learn because you risk frustrating yourself and eventually loosing interest. But you also do not want to buy a software that is to simple and technologically limited (lower quality results) because you run the risk of not achieving your full creative potential. The easier the 3D software is to learn and use the more you can focus on the artistic part of the process and less on the technical part. Thus the path from idea / concept / vision to materializing it is smoother and shorter.

I have tested some of these tools available on the market and did a review on my blog. I invite you to take a look.

3D modeling is beneficial for those instances in which we will benefit from seeing a physical object in a solid form. For this reason, 2D models cannot justify the results required from observing the model.

Medical surgery has come a long way, with the use of 3D models. Modern surgical tools have implemented schematics which include a 3D model of the body, showing the surgeon precisely where to create an incision or the exact location of a tumor that is to be excised. An x-ray, which uses 2D features and techniques, will not have this gravity throughout the surgery process, and can yield, at best, an estimation of where to cut.

If we think back to chemistry class, and the models in the textbook and in the classroom of the 3D representations of molecules, this is more than likely one of the most memorable influences that many students have faced when interaction with 3D models. 3D Artist